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But even the smallest trinkets on this ocean surface are wanted by the eccentric mix of Valentir locals. The funny thing is, most of the time the stuff you collect is junk. This matters quite a bit because the weight of the objects affects the amount of time you can spend underwater: The more stuff you collect, the heavier it gets, the shorter your time is underwater.
Everblue 2 wooden screw upgrade#
You'll take a bag that only holds a limited amount, and which you'll upgrade as you progress. Once on top of the item, depress X and you'll have collected a new object. Using the sonar devices, an audio blip indicates the relative distance to an object. Weeeeeeeeeee! The underwater exploration, which like I said is the game's meat and potatoes, is both exhilarating and frustrating. And, for those folks who just love fish as much as Arika (which is a lot of scaly love, I'm telling you), you can collect pictures of every fish you see, and later you can collect the fish themselves. Using sonar devices you earn along the way including metal, clay and glass detectors and fish finding devices, you're paid to collect lost items for people and collect junk for your own profit. Underwater, you see things from a first-person perspective and you can move about, collecting a litany of valuable things. An easy way to look at it is like this: Instead of a battle system that earns you health, experience points, weapons and the like, substitute scuba diving. Half the game is spent exploring underwater locales, while the other half is spent bartering, selling, buying and learning about the story. Or a realtime fish collecting RPG adventure.
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Or a scuba fish-collecting game with an RPG backbone. Gameplay In truth, Everblue 2 is a scuba-exploration game disguised as an RPG. The rest is for you to discover, my wet and wily friends. As you accept more challenges for individuals, you learn you're cutting in on their business while helping a few thankful individuals, which creates a nice tension throughout the game, but more importantly you it helps you to learn about the mysterious treasure that's haunted Leo's family for hundreds of years. You find there's another group called SeaDross, an "evil" syndicate that charges exorbitant fees to find sunken things for people. The story becomes a little more complicated too. After learning more about the island, you discover many friendly types, villagers and local small business people who learn to like you, to do trade with, or once they find out you're a scuba "expert," compete with you. The locals ridicule your crappy scuba gear, but a young female islander (Ellis) takes a fancy to you and after a few trials, you become a part of her scuba diving clan, the "Amigos." Cute, the Amigos, and there's three of them (in addition to Ellis). But because Zuccho didn't research the ocean conditions beforehand, your vessel is caught in a devastating storm, forcing you onto a small, nearly uncharted Caribbean island (called Valentir Island).
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Taking on the role of Leonardo again, players go sailing with Leo's bald, aging buddy Zuccho (a possible Queequeg reference?). Story The early part of the story works well enough. So, being an open-minded fellow, I dug into what can only be called the world's second scuba-simulation-RPG.
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I've snorkeled before and I have experienced the amazing sensation of seeing exotic fish and underwater locales for the first time, and I've come to the conclusion that this game is, without any doubt, created by a group of likeminded, fanatical scuba diving maniacs who also happen to make games. And that Capcom has given us the indirect message that it's not one of their, shall we say, AAA titles.
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Why so cynical then? That's different, right? Mostly because none of the writers on the site who like RPGs wanted to touch it. See, Everblue 2 is a scuba diving-RPG that sends players underneath the ocean waves to explore reefs and sunken ships. I have been very cynical and yet mildly curious about the game since Capcom announced it. Capcom's oft-partner Arika created this game and Capcom, for whatever reasons, has brought it Westward. Everblue 2 recently struck me as slightly oddball.
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